Radscorpions and Ghouls: two new monsters that deal radiation damage as well as physical damage RadAway is now used far more often than before.Nuka-Cola Quantum: used to boost (immediately finish) crafting as well as traveling to/from quest locations and returning from the wasteland can also be used to skip extra objectives (beyond the normal one skip per day limit).Questing: send groups of up to three vault dwellers on quests-see below.Overseer's Office: a new room that allows you to send vault dwellers on quests can be upgraded to allow two or three concurrent quests.The new stuff definitely adds to the end-game content, giving you more stuff to do on a regular basis here's the rundown of the major additions: Some of the additions are pretty mundane-a few new weapons, and near-death dwellers now show stimpak/radaway icons that you can tap for faster healing in a battle-while others change the game in some substantial ways. With the Fallout Shelter PC release and update to version 1.6, Bethesda has added some new game mechanics, supplementing the earlier additions of crafting, new rooms, and new creatures that have trickled in since the game came out one year ago. Maybe we'll see more content here in the future, but it would have been nice to be able to grab the game via Steam or GoG. Do we really need another one of these? The only other 'game' currently available via the launcher is the Fallout 4 Creation Kit. On the other hand there's that whole Launcher application business.
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